GTA 2 was the first title in the series to adopt early 3D graphics technology present on the PlayStation and some PCs. Whilst the gameplay did not shift to the third person perspective, as did Grand Theft Auto III with its full 3D environment, it utilised 3D graphics hardware/software to improve the visual quality.
GTA 2 gameplay was via the top down perspective, as in all GTA 1 titles/expansion packs, but due to the employment of early 3D tech, it exhibited smooth dynamic camera zooming, smooth sprite rotation, and lighting effects from street lamps, car headlamps and emergency vehicle roof lighting.
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PC Game: Grand Theft Auto| ActionWriter: jasa seo Location: Newyork, United States


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