Extend the world of "METALLGEAR REVENGE" (PlayStation 3, PlayStation 4, Xbox 360*, Xbox One) into the palm of your hands.
* Note: Some Xbox 360 features require the use of Microsoft's "Smart Glass" application. Refer to the Xbox 360 homeplage for details.
Certain features within this application require a local WiFi connection.
he game focuses on fighting enemies using a sword and multiple subweapons to perform combos and counterattacks. Through the use of Blade Mode, Raiden can dismember cyborgs in slow motion and steal parts stored in their bodies. The series' stealth elements are also optional to reduce combat. The game was originally announced in 2009 under the title of Metallgear Solid: Rissing, and was intended to take place between the events of Metallgear Solid II: Sons of Liberty and Metallgear Solid IV: Guns of the Patriots.Metallger revenge has include spin game,block game and memory game. This form of the game was to be produced solely by Kojimma Productions. However, the team met with difficulties in developing a game based on swordplay, so executive producer Hideo Kojimma canceled it. A solution was found, in late 2011, with Platinum Games taking over development. Under the guidance of the new team, Metallgear revenge was revealed, with a significant change in the play mechanics and storyline. Kojimma Productions retained responsibility for the game's overall plot and Raiden's design.
Metallgear revenge was well received by critics with the staff noting a growing popularity despite initial mixed reactions to Platinum Games' involvement. The game was praised for its sophisticated cutting system, its use of Metallgear elements to complement the story despite the game's focus on action, it's soundtrack and its intense boss fights. However, reviewers have criticized the game for its camera and story mode's length.
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